Just watched some Portal 2 gameplay and man they filled it up with so much stuff. Aperture of Science looks like a high-tech ACME factory. If you played the first Portal, it was hard, but it was easy enough to get through all the puzzles they had in store. The concept was a bit simple. Make portals for either you to travel or move certain objects around to get to the next area. But as you learn its also much more than that. Its no exception with Portal 2, making that much more into even more. Well, if that makes sense watch what you will expect in the next Portal game with gameplay footage:
Yeah, I have no idea how I’m going to replicate getting through with the gels either. Or some of the stuff near the end either. Expect to blow your mind and get stumped again when Portal 2 comes out sometime in 2011 for the PC, PS3, and Xbox 360.
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